Romana II and K-9: The Character Sheets

In the spirit of each successive season seen as a Doctor Who RPG campaign, Lalla and John have surrendered their character sheets before leaving.
Starting with Lalla, stuff that didn't fit on the sheet, kept on the back...

SKILLS
*Romana has a +3 Knowledge Doctorate in Psychology and a +3 Science Doctorate in Temporal Physics.

GOOD TRAITS
Attractive (Minor)
Boffin (Major)
Charming (Minor)
Doctorates (Minor): See Skills.
Psychic (Minor)
Run for Your Life! (Minor)
Screamer! (Minor)
Sense of Direction (Minor)
Tailored Regeneration (Major)
Technically Adept (Minor)
Voice of Authority (Minor)

BAD TRAITS
Argumentative (Minor)
Distinctive (Minor): In Romana's case, it's all about the clothes. Her player took delight in assembling her eclectic wardrobe for every story.
Eccentric (Minor): Romana has all sorts of mannerisms humans might consider alien, rarely showing the proper emotion to fit any given situation.

SPECIAL TRAITS
Feel the Turn of the Universe
Time Lord
Vortex
Wanted Renegade

FAVORITE METHOD FOR ACCUMULATING STORY POINTS
Removing Brave from her Traits list in favor of Screamer!, Romana manifested a certain "wetness" that made her crumble with terror where her predecessor might have shown jaded aloofness. She chose her moments for maximum Story Point hoarding.

John's tin dog next...
Stuff that didn't fit on the sheet, kept on the back...

SKILLS
*K-9 has a +2 Technology Expertise in Computers.

GOOD TRAITS
Armour (Minor): 5 points
Boffin (Major)
Brave (Minor)
Natural Weapon/Laser Nose (Minor): Damage 5[2/5/7] or Stun
Photographic Memory (Major)
Sense of Direction (Minor)
Size/Tiny (Minor)
Technically Adept (Minor)

BAD TRAITS
Argumentative (Minor)
Clumsy (Minor)
Distinctive (Minor)
Obligation (Major): To his masters.
Slow (Minor)
Weakness/Low battery (Minor): When K-9 rolls double "1"s on any roll of a physical nature (like using his nose laser or rolling down a hill), his batteries run low. Unless he finds a power source (the TARDIS will do), his physical Attributes and Skills will all drop to 1, and further drop to 0 if he make another roll of a physical nature above Average difficulty.
Weakness/Noisy motor (Minor): K-9 is -2 to Subterfuge rolls if he has to move as part of his action.
Weakness/No limbs (Major): K-9 cannot pick up things (no hands or arms), nor can he climb stairs (no legs).

SPECIAL TRAITS
Robot (Minor)
Telepathy (Major): K-9 can interface with machines, but not human minds.
Vortex

GADGET TRAITS
Open/Close
Scan
Transmit

FAVORITE METHOD FOR ACCUMULATING STORY POINTS
Malfunction, malfunction, malfunction. K9 could easily amass the Story Points necessary to boost all his Awareness and Knowledge rolls by letting his battery run down, drive into some danger that scrambles his circuits, etc.

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